#define LULZBOT_BMPWIDTH 	60	//Width in pixels
#define LULZBOT_BMPHEIGHT 	64	//Height in pixels
#define LULZBOT_BMPBYTEWIDTH 	8	//Width in bytes
const unsigned char lulzbot_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x12, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x23, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x21, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x4c, 0x80, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x5e, 0x80, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x92, 0x40, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0xa1, 0x40, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x1, 0x21, 0x20, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x2, 0x7f, 0x90, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x2, 0x0, 0x10, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x7, 0xff, 0xf8, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x4, 0x0, 0x8, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x8, 0x0, 0x4, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x8, 0x0, 0x6, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x10, 0x0, 0x2, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x30, 0x1e, 0x1, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x20, 0x7f, 0x81, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x41, 0xff, 0xe0, 0x80, 0x0, 0x0, 
0x0, 0x0, 0x43, 0xfc, 0xf0, 0x80, 0x0, 0x0, 
0x0, 0x0, 0x87, 0x3b, 0x78, 0x40, 0x0, 0x0, 
0x0, 0x1, 0x8e, 0xdb, 0xfc, 0x60, 0x0, 0x0, 
0x0, 0x1, 0xf, 0xeb, 0xcc, 0x20, 0x0, 0x0, 
0x0, 0x2, 0x1f, 0xed, 0xb6, 0x10, 0x0, 0x0, 
0x0, 0x2, 0x1f, 0xde, 0xb6, 0x10, 0x0, 0x0, 
0x0, 0x4, 0x39, 0xcd, 0x7f, 0x8, 0x0, 0x0, 
0x0, 0x4, 0x36, 0xe0, 0xff, 0x8, 0x0, 0x0, 
0x0, 0x8, 0x7e, 0xc0, 0xbb, 0x84, 0x0, 0x0, 
0x0, 0x18, 0x7f, 0x0, 0x5d, 0x86, 0x0, 0x0, 
0x0, 0x10, 0x7f, 0xc0, 0xed, 0x82, 0x0, 0x0, 
0x0, 0x20, 0x3c, 0xc0, 0x73, 0x1, 0x0, 0x0, 
0x0, 0x20, 0x3b, 0x33, 0x7f, 0x1, 0x0, 0x0, 
0x0, 0x70, 0x1b, 0xe7, 0x7e, 0x3, 0x80, 0x0, 
0x0, 0xc8, 0x1d, 0xee, 0xde, 0x4, 0xc0, 0x0, 
0x0, 0x88, 0xf, 0xde, 0xdc, 0x4, 0x40, 0x0, 
0x1, 0x24, 0xf, 0xdf, 0x3c, 0x9, 0x20, 0x0, 
0x1, 0x26, 0x7, 0xdb, 0xf8, 0x19, 0x20, 0x0, 
0x2, 0x72, 0x3, 0xe7, 0xf0, 0x13, 0x90, 0x0, 
0x2, 0x51, 0x1, 0xff, 0xe0, 0x22, 0x90, 0x0, 
0x4, 0x89, 0x0, 0x7f, 0x80, 0x24, 0x48, 0x0, 
0x9, 0x4, 0x80, 0x1e, 0x0, 0x48, 0x24, 0x0, 
0xb, 0xfe, 0x40, 0x0, 0x0, 0xdf, 0xf4, 0x0, 
0x10, 0x0, 0x40, 0x0, 0x0, 0x80, 0x2, 0x0, 
0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x10, 0x22, 0x10, 0x3c, 0x3c, 0xe, 0x1f, 0x0, 
0x10, 0x22, 0x10, 0x4, 0x22, 0x11, 0x4, 0x0, 
0x10, 0x22, 0x10, 0x8, 0x22, 0x11, 0x4, 0x0, 
0x10, 0x22, 0x10, 0x8, 0x3c, 0x11, 0x4, 0x0, 
0x10, 0x22, 0x10, 0x10, 0x22, 0x11, 0x4, 0x0, 
0x10, 0x22, 0x10, 0x20, 0x22, 0x11, 0x4, 0x0, 
0x1e, 0x1c, 0x1e, 0x3c, 0x3c, 0xe, 0x4, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
};

const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x07,0xf8,0x00,
	0x0c,0x0c,0x00,
	0x10,0x02,0x00,
	0x20,0x01,0x00,
	0x60,0x01,0x80,
	0x40,0x00,0x80,
	0x40,0x03,0xe0,
	0x40,0x01,0xc0,
	0x40,0x00,0x80,
	0x40,0x00,0x00,
	0x40,0x00,0x00,
	0x60,0x00,0x00,
	0x20,0x00,0x00,
	0x10,0x00,0x00,
	0x0c,0x0c,0x00,
	0x07,0xf8,0x00
};

const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
/*
000000000001111111100000
000000000011000000110000
000000000100000000001000
000000001000000000000100
000000011000000000000110
000000010000000000000010
000001111100000000000010
000000111000000000000010
000000010000000000000010
000000000000000000000010
000000000000000000000010
000000000000000000000110
000000000000000000000100
000000000000000000001000
000000000011000000110000
000000000001111111100000
*/
	0x00,0x1f,0xe0,
	0x00,0x30,0x30,
	0x00,0x40,0x08,
	0x00,0x80,0x04,
	0x01,0x80,0x06,
	0x01,0x00,0x02,
	0x07,0xc0,0x02,
	0x03,0x80,0x02,
	0x01,0x00,0x02,
	0x00,0x00,0x02,
	0x00,0x00,0x02,
	0x00,0x00,0x06,
	0x00,0x00,0x04,
	0x00,0x00,0x08,
	0x00,0x30,0x30,
	0x00,0x1f,0xe0
};

const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
   /*0000 0110 0000
     0000 1111 0000
     0001 1111 1000
     0011 1111 1100
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000*/

	0x06,0x00,
	0x0F,0x00,
	0x1F,0x80,
	0x3F,0xC0,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00
};

const unsigned char longup_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
   /*0000 0110 0000
     0000 1111 0000
     0001 1111 1000
     0011 1111 1100
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000*/

	0x06,0x00,
	0x0F,0x00,
	0x1F,0x80,
	0x3F,0xC0,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00,
	0x06,0x00
};

const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
   /*0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0011 1111 1100
     0001 1111 1000
     0000 1111 0000
     0000 0110 0000*/

     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x3F,0xC0,
     0x1F,0x80,
     0x0F,0x00,
     0x06,0x00
};

const unsigned char longdown_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
   /*0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0000 0110 0000
     0011 1111 1100
     0001 1111 1000
     0000 1111 0000
     0000 0110 0000*/

     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x06,0x00,
     0x3F,0xC0,
     0x1F,0x80,
     0x0F,0x00,
     0x06,0x00
};

const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
   //1111 1111 1111 1111 1111 1111

     0xFF,0xFF,0xFF
};

const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x7F,0x80,
	0xFF,0xC0,
	0xFF,0xC0,
	0xFF,0xC0,
	0x7F,0x80,
	0x7F,0x80,
	0xFF,0xC0,
	0xFF,0xC0,
	0xFF,0xC0,
	0x3F,0x00,
	0x1E,0x00,
	0x0C,0x00
};

#define START_BMPWIDTH 	60	//Width in pixels - http://www.digole.com/tools/PicturetoC_Hex_converter.php
#define START_BMPHEIGHT 	64	//Height in pixels
#define START_BMPBYTEWIDTH 	8	//Width in bytes
const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xef,
0x30,0x00,0x00,0x00,0x00,0x00,0x7f,0xff,
0x60,0x00,0x00,0x00,0x00,0x00,0x1f,0xff,
0x40,0x00,0x00,0x00,0x00,0x00,0x0f,0xff,
0x40,0x00,0x00,0x00,0x01,0x80,0x0f,0xff,
0x83,0xef,0xc0,0x00,0x01,0x8c,0x07,0xff,
0x87,0xff,0xe0,0x00,0x01,0x8c,0x03,0xff,
0x86,0x38,0x60,0x00,0x01,0x80,0x01,0xff,
0x86,0x18,0x63,0xe0,0xf9,0x8c,0x7c,0xff,
0x86,0x18,0x67,0xf1,0xfd,0x8c,0xfe,0x7f,
0x86,0x18,0x6e,0x31,0x8d,0x8c,0xc6,0x3f,
0x86,0x18,0x6c,0x39,0x8d,0x8c,0xc7,0x1f,
0x86,0x18,0x6c,0x19,0x81,0x8c,0xc7,0x1f,
0x86,0x18,0x6c,0x19,0x81,0x8c,0xc7,0x1f,
0x86,0x18,0x6f,0x9f,0x81,0xcd,0xc7,0x1f,
0x06,0x18,0x67,0xdf,0x80,0xef,0xc7,0x1f,
0x44,0x18,0x61,0x9f,0x00,0x2f,0xc2,0x2f,
0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x2f,
0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x4f,
0x1f,0xff,0xff,0xff,0xff,0xff,0xff,0x8f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f
};

// Here comes a compile-time operation to match the extruder symbols 
// on the info screen to the set number of extruders in configuration.h
// 
// When only one extruder is selected, the "1" on the symbol will not 
// be displayed.

#if EXTRUDERS == 1
	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
	0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};

	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
	0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
	0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
	0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};
#elif EXTRUDERS == 2
	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
	0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
	0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
	0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
	0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
	0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
	0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};

	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
	0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
	0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
	0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
	0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
	0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
	0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};
#else
	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
	0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
	0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
	0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
	0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
	0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
	0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
	0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
	0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};

	#define STATUS_SCREENWIDTH 		115	//Width in pixels
	#define STATUS_SCREENHEIGHT 	19	//Height in pixels
	#define STATUS_SCREENBYTEWIDTH 	15	//Width in bytes
	const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
	0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
	0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
	0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
	0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
	0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
	0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
	0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
	0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
	0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
	0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
	};
#endif // Extruders 


